Descent Into Avernus, Maps

Haruman’s Hill – free Baldur’s Gate: Descent into Avernus Map

Dead knights hanging from iron trees, surrounded by buzzing stirges, writing and screaming in eternal torment. Haruman's Hill is a cool location – but there's no map for it! So, we decided to put together a quick map for Haruman's Hill, so you have somewhere to place your players when you run the inevitable encounter… Continue reading Haruman’s Hill – free Baldur’s Gate: Descent into Avernus Map

News, Rules & Mechanics

New release – Nybor’s Tome of Magic weapons

There's an issue with magic weapon in 5th edition Dungeons & Dragons. It's not that they're bad or poorly designed, but simply that there's not enough of them – especially at the first tiers of play (character levels 1-10), where we have less than a handful unique uncommon and about a dozen rare magic weapons.… Continue reading New release – Nybor’s Tome of Magic weapons

Descent Into Avernus, News, Rules & Mechanics

Enhanced demons – or ‘Making the Marilith Great Again’!

Quick introduction – this post will be about our Enhanced Monster-compendiums, a series of supplements we're currently publishing on the DM's Guild. I'll talk a bit about why we feel like the monsters in the Monster Manual need to be enhanced, as well as show an example of how we've enhanced the marilith, my all-time… Continue reading Enhanced demons – or ‘Making the Marilith Great Again’!

Descent Into Avernus, DM's Tips, News

War Machine Cheat Sheet (and new Avernus adventure!)

One of the coolest things about Baldur's Gate: Descent into Avernus are the infernal war machines. Going all out Mad Max-style in frantic chases across the plains of Avernus is D&D at its finest! The rules for running combat and chases with infernal war machines, however, does have a bit of a learning curve. That… Continue reading War Machine Cheat Sheet (and new Avernus adventure!)