News

Mystra’s Secret – free adventure!

As a little weekend project, I went back and took a look at the very first adventure I published to the DM's Guild: Mystra's Secret. I was happy to find that the general idea and the adventure's structure still seemed solid, but I wasn't too pleased with the execution – from editing to formatting and… Continue reading Mystra’s Secret – free adventure!

Descent Into Avernus, Rules & Mechanics

Free Infernal Weapons!

So, we recently published Nybor's Tome of Enchanted Weapons to dmsguild.com. We've just spent some extra time going over it, and just today we actually pushed out a new, major overhaul, adding another 15 pages to the PDF – and doubling the amount of magic weapons within! infernal-weaponsDownload To showcase what the tome can do… Continue reading Free Infernal Weapons!

Descent Into Avernus, Maps

Haruman’s Hill – free Baldur’s Gate: Descent into Avernus Map

Dead knights hanging from iron trees, surrounded by buzzing stirges, writing and screaming in eternal torment. Haruman's Hill is a cool location – but there's no map for it! So, we decided to put together a quick map for Haruman's Hill, so you have somewhere to place your players when you run the inevitable encounter… Continue reading Haruman’s Hill – free Baldur’s Gate: Descent into Avernus Map

News, Rules & Mechanics

New release – Nybor’s Tome of Magic weapons

There's an issue with magic weapon in 5th edition Dungeons & Dragons. It's not that they're bad or poorly designed, but simply that there's not enough of them – especially at the first tiers of play (character levels 1-10), where we have less than a handful unique uncommon and about a dozen rare magic weapons.… Continue reading New release – Nybor’s Tome of Magic weapons

Descent Into Avernus, News, Rules & Mechanics

Enhanced demons – or ‘Making the Marilith Great Again’!

Quick introduction – this post will be about our Enhanced Monster-compendiums, a series of supplements we're currently publishing on the DM's Guild. I'll talk a bit about why we feel like the monsters in the Monster Manual need to be enhanced, as well as show an example of how we've enhanced the marilith, my all-time… Continue reading Enhanced demons – or ‘Making the Marilith Great Again’!

Descent Into Avernus, DM's Tips, News

War Machine Cheat Sheet (and new Avernus adventure!)

One of the coolest things about Baldur's Gate: Descent into Avernus are the infernal war machines. Going all out Mad Max-style in frantic chases across the plains of Avernus is D&D at its finest! The rules for running combat and chases with infernal war machines, however, does have a bit of a learning curve. That… Continue reading War Machine Cheat Sheet (and new Avernus adventure!)